

Place a few turrets at the gates on either side if you like, then defeat the Trappers. Travel to the marked settlement, being wary of traps as you approach the gates. Return to Bertha and follow her to speak to Avery and Teddy. You need to clear the ghouls from within the building, including a Glowing One on the top floor you'll need to pick a lock to get up there. Speak to the remarkable Bertha to unlock this one. Fast travel away from Far Harbor and return, or turn in another quest, to prompt her to cough up new quests. The "help the Mariner" objectives are optional, but if you complete both her quests before ending The Changing Tide you unlock The Great Hunt. Unlocks after completing Rite of Passage, and is composed of multiple child quests. Survive, triumph, and return to Teddy Wright for a reward. Theres a chance the queen may be a Legendary. Shortly after they go down, a Mirelurk Queen attacks along with another Mirelurk Hunter. Drop another piece of meat and you'll be attacked by a Mirelurk King, a Mirelurk Hunter and another Mirelurk. Travel to the waypoint, stand right on top of it, open your inventory and drop a single piece of any meat.

(There's also an Almanac to collect and Douglas's Note, which will point you at some treasure.) return to Cassie to complete the quest and earn a reward. Take out Douglas at the top of the lighthouse, and play the Mysterious Holotape he carries. There's a very good chance one of the Trappers here will carry a Harpoon Gun.

Agree to help again, then travel to the marked farm and kill the Fog Crawler.Agree to take revenge for Cassie, then travel to the marked camping ground and kill all the ghouls.You can choose to complete the first one as part of Living on the Edge. Blood Tideīlood Tide contains multiple steps. Exhausting this dialogue ends the quest and begins Rite of Passage.
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When these tasks are complete you can speak to Teddy Wright, the town's doctor, about how to fit in among the islanders. You only need one for the Living on the Edge chain, and don't need to do it at all if you've completed the above two child quests. Return to Cassie for a reward and to unlock another objective in this quest. Return to The Mariner for a reward.Īgree to take revenge for Cassie, then travel to the marked camping ground and kill all the ghouls. You may encounter a Putrid Glowing One and multiple Legendaries inside. The Power Tools are in a duffle bag in the basement of the main building. The area is crawling with ghouls and a few trappers you can usually avoid and ignore. Travel to the Tannery on the far side of The Island. You'll be ambushed by Mirelurks at the end of the trail, including a possible Legendary. Loot it for repair components, then interact with the three fog condensers along a road leading out of town. Speak to Cassie Dalton, The Mariner and Mayor Avery to collect three child side-quests:įind a body just outside of town guarded by Mirelurks. To complete the quest you'll need to help multiple citizens.

Living on the Edge is obtained when you enter the town of Far Harbor during main quest Walk in the Park. This guide is a work in progress which will be updated regularly. Spoilers, obviously.Ī list of all side quests in Fallout 4's Far Harbor DLC, with details on how to complete them. How to find and complete side quests encountered on The Island.
